• Re: TELNET MUD Games

    From dreamchipper@21:1/228 to maskreet on Tuesday, January 14, 2025 02:04:32
    Mystic won't. I was in the process of trying to create an MPY that would telgate out to MUDs for DoorParty, which uses Mystic, and was having a difficult time when I remembered that Synchronet has a mudgate.js that handles all that, so I just set the MUDs up in Synchronet and telnet out to that with Mystic so Synch handles all of the echoing and whatnot. An extra step, but works fine.


    Damn, ok that sounds like a complex setup but I'm interested in this MPY idea, I know python pretty well so maybe I can make that work -- If I do, I'll release it :)

    Dreamchipper

    --- Mystic BBS v1.12 A48 (Linux/64)
    * Origin: SDF-1 BBS: bbs.sdf1.net (ssh: 5022, telnet: 5023) (21:1/228)
  • From dreamchipper@21:1/228 to maskreet on Wednesday, January 15, 2025 19:37:31
    Mystic won't. I was in the process of trying to create an MPY that would telgate out to MUDs for DoorParty, which uses Mystic, and was having a difficult time when I remembered that Synchronet has a mudgate.js that handles all that, so I just set the MUDs up in Synchronet and telnet out to that with Mystic so Synch handles all of the echoing and whatnot. An extra step, but works fine.

    Ok got a couple of MUDs up and running using a mpy script. I'm considering this alpha and needs more testing but it is "working" if you want to check it out on my bbs (bbs.sdf1.net:5023) The two muds I have setup is AwkaeMUD and Abandoned Realms for now.

    Dreamchipper

    --- Mystic BBS v1.12 A48 (Linux/64)
    * Origin: SDF-1 BBS: bbs.sdf1.net (ssh: 5022, telnet: 5023) (21:1/228)